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steam-min-cpp
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Event and command definitions used by the Steam messaging layer. More...
Go to the source code of this file.
Classes | |
| struct | Steam::Events::Event |
| Base type for all emitted events. More... | |
| struct | Steam::Events::EventResult |
| Result information returned by operations. More... | |
| struct | Steam::Events::ResultEvent |
| Event containing an operation result. More... | |
| struct | Steam::Events::ChannelSecuredEvent |
| Emitted when the channel encryption handshake completes. More... | |
| struct | Steam::Events::ClientLogonEvent |
| Result of a client logon attempt. More... | |
| struct | Steam::Events::MsgNotImplementedEvent |
| Emitted when a message type is not implemented by the client. More... | |
| struct | Steam::Events::DisconnectionEvent |
| Emitted when the TCP connection is dropped. More... | |
| struct | Steam::Events::ProductInfoResult |
| Result of a product information request. More... | |
| struct | Steam::Events::ProductInfoResult::ProductAppInfo |
| Application information entry. More... | |
| struct | Steam::Events::ProductInfoResult::ProductPackageInfo |
| Package information entry. More... | |
| struct | Steam::Commands::Command |
| Base type for commands sent to the Steam CM server. More... | |
| struct | Steam::Commands::AnonymousLogin |
| Request an anonymous Steam login. More... | |
| struct | Steam::Commands::ClientLogoff |
| Request termination of the current Steam user session. More... | |
| struct | Steam::Commands::Heartbeat |
| Send a heartbeat to Steam CM servers to keep sessions alive. More... | |
| struct | Steam::Commands::GetProductInfo |
| Request product information for a Steam application. More... | |
Event and command definitions used by the Steam messaging layer.
Architecture: