steam-min-cpp
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Steam::Events::ClientLogonEvent Struct Reference

Result of a client logon attempt. More...

#include <events.hpp>

Inheritance diagram for Steam::Events::ClientLogonEvent:

Public Member Functions

 ClientLogonEvent (EventResult r, uint64_t s_id, int32_t c_sid)
 ResultEvent ()=default
 ResultEvent (EventResult r)
Public Member Functions inherited from Steam::Events::ResultEvent
 ResultEvent (EventResult r)
bool ok () const
 Check whether the operation succeeded.
const std::string & what () const
 Retrieve the failure message if present.

Public Attributes

uint64_t steamid
 Authenticated SteamID for the session.
int32_t client_sessionid
 Steam CM session identifier.
Public Attributes inherited from Steam::Events::ResultEvent
EventResult result
 Result of the associated operation.

Detailed Description

Result of a client logon attempt.

Emitted after the client attempts to authenticate with the Steam CM server.


The documentation for this struct was generated from the following file: