5#include <steamclient/routing/events/table.hpp>
6#include <steamclient/types/generated/SteamLanguage.hpp>
8namespace Steam::Dispatch {
10template <Steam::Internal::Enums::EMsg Msg, auto Fn>
12 ProtoRegister() { g_dispatch.proto[
static_cast<uint32_t
>(Msg)] = Fn; }
15template <Steam::Internal::Enums::EMsg Msg, auto Fn>
17 MsgRegister() { g_dispatch.msg[
static_cast<uint32_t
>(Msg)] = Fn; }